As a software developer with a side-interest in making game [prototypes] and mods I not only play (and enjoy) games I also follow the dev-press and happenings behind the scene for different game projects. This includes for years following John Carmacks .plan, reading postmortems on Gamasutra and even purchasing licenses to multiple game-engines without ever having a plan to release anything publicly. Or, I used to visit Gamasutra a lot. Their suppression of voices that doesn’t toe the line has forced me to rethink that. And that is in part what this post is about.